Rika Otsuka

3D Artist based between Tokyo and Berlin


Specializes in 3D Modelling & Rendering

22 years of experience in Design and Visual Communication, High-fidelity 3D Product Modelling, Texturing, and Animating.

Ancient Roman

3D Visualisation

nature, texture, iceland, moody, photography, otherworldly iceland, underground, underworld, otherwordly, woodland,

The Emona project was designed in order for the City Museum's visitors to experience a vivid AR simulation of the ancient Roman city of Emona.

Key-points:

Low-polygon, Custom Textures, Matching Dimension and Design

A VIRTUAL TOUR OF CENTRAL SLOVENIA AT TIC LJUBLJANA

Visitors to the Ljubljana Tourist Information Centre can now enjoy a new interactive experience, a digital map of Central Slovenia that takes them on an engaging augmented reality journey through the region. The app is available on a tablet in the TIC, and Ljubljana Tourism will also use this innovative product as a promotional tool at tourism fairs and exchanges at home and abroad.

More Info…

Modeling Software: Blender

Texturing Software: Substance Painter & Designer, Photoshop

Poly Count: 2k

Character Modeling and Rigging

Modeling & Texturing: Blender

Render: Blender Octane Edition

Microsoft Flight Simulator 2020

My work on the project consisted of Low-poly 3D modelling, as well as UV texturing and Baking.

I was also responsible for Polycount optimization.

background texture of beach

3D Rendering

Render Engine: Octane

3D Software: Blender,

Substance Painter, Photoshop