Rika Otsuka
3D Artist based between Tokyo and Berlin
Specializes in 3D Modelling & Rendering
22 years of experience in Design and Visual Communication, High-fidelity 3D Product Modelling, Texturing, and Animating.
Ancient Roman
3D Visualisation
The Emona project was designed in order for the City Museum's visitors to experience a vivid AR simulation of the ancient Roman city of Emona.
Key-points:
Low-polygon, Custom Textures, Matching Dimension and Design
A VIRTUAL TOUR OF CENTRAL SLOVENIA AT TIC LJUBLJANA
Visitors to the Ljubljana Tourist Information Centre can now enjoy a new interactive experience, a digital map of Central Slovenia that takes them on an engaging augmented reality journey through the region. The app is available on a tablet in the TIC, and Ljubljana Tourism will also use this innovative product as a promotional tool at tourism fairs and exchanges at home and abroad.
Modeling Software: Blender
Texturing Software: Substance Painter & Designer, Photoshop
Poly Count: 2k
Character Modeling and Rigging
Modeling & Texturing: Blender
Render: Blender Octane Edition
Microsoft Flight Simulator 2020
My work on the project consisted of Low-poly 3D modelling, as well as UV texturing and Baking.
I was also responsible for Polycount optimization.
3D Rendering
Render Engine: Octane
3D Software: Blender,
Substance Painter, Photoshop